Survios & HBO Interactive | Westworld Awakening
As the Lead narrative Designer at Survios, I was given the opportunity to act as the writer and director for Westworld Awakening. The studio sent three pitches for games to be reviewed by show creator, Jonathan Nolan, and my concept was selected from among the three. I co-wrote the games script alongside a writer from Kilter Studios, Hillary Benefiel.
Because HBO required a majority of the writing to be finished by our early milestones, I was freed up to contribute to a large amount of the game’s level design work, focusing on key scenes in Acts 3, 4, and 5. My goal was to create visually distinct pieces that called back to the show’s design aesthetics, while also creating areas that were fun to explore.
In addition, I was responsible for a majority of the game written narrative discoverable content, puzzles relating to collectibles and hidden objects, and documentation to maintain the creative vision and goals of the end-to-end product.
This was my first opportunity to work as a director, and it was an incredibly fulfilling experience.